Weapon Stats for PLAYERUNKNOWN's BATTLEGROUNDS

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Icon weapon Molotov.png

The following are the known statistics for all the weapons in PLAYERUKNOWN's BATTLEGROUNDS.

Statistics[edit | edit source]

Click here for an explanation of these stats.
Image Name PWR RAN STB RoF DMG DUR BPS DPS AMM MAG CAP ATTCH BDMG 0 BDMG 1 BDMG 2 BDMG 3 HDMG 0 HDMG 1 HDMG 2 HDMG 3
Icon weapon AWM.png AWM .300 5 500 4 100 92 85 75 200 184 170 150
Icon weapon Crossbow.png Crossbow Bolt 1 500 2 105 74 62.9 47 263 184 158 118
Icon weapon Cowbar.png Crowbar 60 n/a ? 120 ? ? ? ? ? ? ? ? ?
Icon weapon Grenade.png Frag Grenade ? ? ? ? ? ? ? ? n/a ? 12 ? ? ? ? ? ? ? ? ?
Icon weapon Groza.png Groza 7.62 30 500 3 ? ? ? ? ? ? ? ?
Icon weapon Kar98k.png Karabiner 98 Kurz 7.62 5 500 3 66 60.72 56.1 49.5 132 121.44 112.2 99
Icon weapon M16A4.png M16A4 5.56 30 500 3 37 34.04 31.45 27.75 74 68.08 62.9 55.5
Icon weapon M24.png M24 7.62 5 500 4 77 70.84 65.45 57.75 154 141.68 130.9 115.5
Icon weapon M249.png M249 5.56 100 500 1 (Sight) 40 36.8 34 30 80 73.6 68 60
Icon weapon HK416.png M416 5.56 30 500 5 37 34.04 31.45 27.75 74 68.08 62.9 55.5
Icon weapon Machete.png Machete ? ? ? ? 60 ? ? ? n/a ? ? ? ? ? ? ? ? ? ? ?
Icon weapon UZI.png Micro UZI 9mm 25 500 3 21 19.32 17.85 15.75 42 38.64 35.7 31.5
Icon weapon Molotov.png Molotov Cocktail ? ? ? ? ? ? ? ? n/a ? 18 ? ? ? ? ? ? ? ? ?
Icon weapon Vector 01.png Monthly Weapons
Icon weapon P18C.png P18C 9mm 17 100 3 ? ? ? ? ? ? ? ?
Icon weapon M1911.png P1911 .45 7 100 3 32 29.44 27.2 24 96 88.32 81.6 72
Icon weapon M9.png P92 9mm 15 100 3 27 24.84 22.95 20.25 81 74.52 68.85 60.75
Icon weapon Pan.png Pan ? ? ? ? 80 ? ? ? n/a ? 120 ? ? ? ? ? ? ? ? ?
Icon weapon NagantM1895.png R1895 7.62 7 80 1 42 38.64 35.7 31.5 126 115.92 107.1 94.5
Icon weapon Saiga12.png S12K 12 Gauge 5 500 3 92 84.64 78.2 69 184 169.28 156.4 138
Icon weapon Winchester.png S1897 12 Gauge 5 500 2 100 92 85 75 200 184 170 150
Icon weapon Berreta686.png S686 12 Gauge 2 500 2 100 92 85 75 200 184 170 150
Icon weapon SCAR-L.png SCAR-L 5.56 30 500 4 37 34.04 31.45 27.75 74 68.08 62.9 55.5
Icon weapon SKS.png SKS 7.62 10 500 3 50 46 42.5 37.5 100 92 85 75
Icon weapon Sickle.png Sickle ? ? ? ? 60 ? ? ? n/a ? 120 ? ? ? ? ? ? ? ? ?
Icon weapon SmokeBomb.png Smoke Grenade ? ? ? ? ? ? ? ? n/a ? 16 ? ? ? ? ? ? ? ? ?
Icon weapon FlashBang.png Stun Grenade ? ? ? ? ? ? ? ? n/a ? 14 ? ? ? ? ? ? ? ? ?
Icon weapon Thompson.png Tommy Gun .45 100 500 1 35 32.2 29.75 26.25 70 64.4 59.5 52.5
Icon weapon UMP.png UMP9 9mm 30 500 4 30 27.6 25.5 22.5 60 55.2 51 45
Icon weapon VSS.png VSS Vintorez 9mm 10 2
Icon weapon Vector 01.png Vector .45 13 ? 4 36 25 22 16 90 63 54 41

Header Key[edit | edit source]

Abbreviation Full Name Description
PWR Power The per shot damage without any multipliers applied.
RAN Range The effective range before the damage is reduced to 0.
STB Stability The amount of drift caused by movement and firing.
RoF Rate of Fire The effective rate of fire over time.
DMG Damage The theoretical damage from an entire magazine in the chest on unarmored opponent.
DUR Duration of Fire The rate of fire when in fully automatic or most rapid mode of firing available.
BPS Bullets Per Second The amount of ammunition placed down range in second.
DPS Damage Per Second The theoretical maximum amount of damage per second.
AMM Ammunition Type What type of ammunition is loaded into the arm.
MAG Magazine Size The size of the magazine.
CAP Capacity Also known as bulk, or the amount of inventory space taken up.
ATTCH Attachments What is attachable to the weapon frame.
BDMG 0 Body Damage Level 0 The amount of damage done to the body when the armor is at level 0.
BDMG 1 Body Damage Level 1 The amount of damage done to the body when the armor is at level 1.
BDMG 2 Body Damage Level 2 The amount of damage done to the body when the armor is at level 2.
BDMG 3 Body Damage Level 3 The amount of damage done to the body when the armor is at level 3.
HDMG 0 Head Damage Level 0 The amount of damage done to the head when the armor is at level 0.
HDMG 1 Head Damage Level 1 The amount of damage done to the head when the armor is at level 1.
HDMG 2 Head Damage Level 2 The amount of damage done to the head when the armor is at level 2.
HDMG 3 Head Damage Level 3 The amount of damage done to the head when the armor is at level 3.

BATTLEGROUNDS Damage Calculation[edit | edit source]

Right now, there is no "official" calculation for how damage is figured out in-game. The best the community has come up with is an approximation of damage based on the values that we have for armor, damage, range, etc. It seems like the damage is largely based on a calculation as us this:

( DAMAGE * (RANGE / DAMAGE) ) * ARMOR %

This is very, very rough however, and is definitely not set in stone. This equation roughly means that damage is a value of the DAMAGE times its relational amount between RANGE and DAMAGE, reducing damage as you get further away from the target, and then this value is multiplied by the ARMOR percentage, which reduces the damage taken dependent on what is being worn. This is not an official equation by any means, but it's what the data seems to imply.

Body Damage vs Head Damage[edit | edit source]

It seems that a far greater amount of damage is done to the head than is to the body. This might be because the head typically has less armor than the entire body, but may also be a mechanic to allow for headshots. Either way, in almost every case, a headshot is going to do more damage than a body shot, and skilled marksmen should aim here first.